Games Catalogue

Worlds Built For You.

From kids' parties to hardcore zombie squads, explore every title in the Arena X VR lineup, serving Wirral, Merseyside and Liverpool.

Genre

Team Fishing

Party

Team up on the lake and land the biggest catch before the clock runs out.

Players
2-8
Intensity
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Save the Penguins

Party

Keep the ice intact and get every penguin safely home.

Players
2-8
Intensity
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Fire Keeper

Party

Feed the flames, fend off the dark and keep the fire alive together.

Players
2-8
Intensity
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Paint Battle

Party

Messy, colourful free-for-all. Cover your rivals in paint.

Players
2-8
Intensity
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Diamond Dungeon

Party

Dig, dodge traps and haul out as many gems as you can carry.

Players
2-8
Intensity
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Archery Fight

Party

Bows up. Fast-moving archery duels across cover.

Players
2-8
Intensity
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Harvest Battle

Party

Race to gather the biggest harvest and sabotage the other crew.

Players
2-8
Intensity
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Jet Boxing

Party

Jet-powered boxing bouts. Big swings, bigger laughs.

Players
2-8
Intensity
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Urban Boxing

Party 2

Street-corner boxing ring. Guard up, gloves on.

Players
2-8
Intensity
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Animal Snap

Party 2

Quick-fire matching mayhem with a zoo full of animals.

Players
2-8
Intensity
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Gold Rush

Party 2

Stake your claim and out-mine the competition.

Players
2-8
Intensity
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Robot Factory

Party 2

Build bots on the line before the conveyor beats you.

Players
2-8
Intensity
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King of the Tree

Party 2

Climb, cling and knock everyone else off the top branch.

Players
2-8
Intensity
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Dance Battle

Party 2

Copy the moves, hold the combo, take the crown.

Players
2-8
Intensity
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Woodcutters

Party 2

Chop, stack and haul timber against the clock.

Players
2-8
Intensity
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Shark Pool

Party 2

Stay out of the water — or become the shark.

Players
2-8
Intensity
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Dino Pizza

Party 2

Prehistoric pizza service with very impatient customers.

Players
2-8
Intensity
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Pirate Tennis

Party 2

Deck-side rallies with cannonball-sized serves.

Players
2-8
Intensity
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Fireflies

Party 2

Chase and catch glowing fireflies across a night meadow.

Players
2-8
Intensity
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Wild West

Party 2

Saloon showdowns and quick-draw duels.

Players
2-8
Intensity
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Library

Magic

Wake the spellbooks and solve the library's puzzles.

Players
2-8
Intensity
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Greenhouse

Magic

Grow, brew and tame enchanted plants.

Players
2-8
Intensity
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Attic

Magic

Dusty relics, hidden doors and a few surprises.

Players
2-8
Intensity
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Totems

Magic

Channel the totems and match their magic.

Players
2-8
Intensity
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Volleyball

Magic

Magic-powered volleyball with impossible spikes.

Players
2-8
Intensity
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London

Magic

A spellbound trip across rooftops and foggy streets.

Players
2-8
Intensity
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Pirates

Magic

Board the ship and duel with wand and cutlass.

Players
2-8
Intensity
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Slimes

Magic

Squash, split and outsmart waves of slimes.

Players
2-8
Intensity
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Dragon Tennis

Magic

Rally against a dragon that hits back.

Players
2-8
Intensity
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Finale

Magic

The grand showdown that closes the Magic story.

Players
2-8
Intensity
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Normal

Horror

Full horror experience at standard difficulty. Not for the faint-hearted.

Players
2-6
Intensity
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Hardcore

Horror

Same nightmare, far less mercy. For experienced squads.

Players
2-6
Intensity
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Normal

Vegas

The complete Vegas heist run at standard difficulty.

Players
2-8
Intensity
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Part 1

Vegas

The opening half of the Vegas story.

Players
2-8
Intensity
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Part 2

Vegas

The second half — bigger stakes, louder finish.

Players
2-8
Intensity
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Hardcore

Vegas

Vegas turned up. Tight timers, tougher opposition.

Players
2-8
Intensity
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15 minutes

Zombies

A short, sharp burst of zombie waves.

Players
2-8
Intensity
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20 minutes

Zombies

Twenty minutes of escalating undead pressure.

Players
2-8
Intensity
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30 minutes

Zombies

The standard survival run with mounting waves.

Players
2-8
Intensity
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40 minutes

Zombies

The full endurance run. Ammo discipline required.

Players
2-8
Intensity
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Deathmatch

Battle

Team-vs-team firefight. Most eliminations wins.

Players
4-14
Intensity
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Control Point

Battle

Take and hold the objective under pressure.

Players
4-14
Intensity
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One Life

Battle

One life each. Every move counts.

Players
4-14
Intensity
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Territory Control

Battle

Push the line and claim ground zone by zone.

Players
4-14
Intensity
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Deathmatch

Tactics

Tactical squad deathmatch with tighter engagements.

Players
4-14
Intensity
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Arms Race

Tactics

Every elimination upgrades your loadout.

Players
4-14
Intensity
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Bomb

Tactics

Plant or defuse. Rounds swing on seconds.

Players
4-14
Intensity
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One Life

Tactics

No respawns. Slow, tense, deliberate play.

Players
4-14
Intensity
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Ready to play?

New titles drop every month. Catalogue rotates so there's always something fresh to try.