Team Fishing
PartyTeam up on the lake and land the biggest catch before the clock runs out.
From kids' parties to hardcore zombie squads, explore every title in the Arena X VR lineup, serving Wirral, Merseyside and Liverpool.
Team up on the lake and land the biggest catch before the clock runs out.
Keep the ice intact and get every penguin safely home.
Feed the flames, fend off the dark and keep the fire alive together.
Messy, colourful free-for-all. Cover your rivals in paint.
Dig, dodge traps and haul out as many gems as you can carry.
Bows up. Fast-moving archery duels across cover.
Race to gather the biggest harvest and sabotage the other crew.
Jet-powered boxing bouts. Big swings, bigger laughs.
Street-corner boxing ring. Guard up, gloves on.
Quick-fire matching mayhem with a zoo full of animals.
Stake your claim and out-mine the competition.
Build bots on the line before the conveyor beats you.
Climb, cling and knock everyone else off the top branch.
Copy the moves, hold the combo, take the crown.
Chop, stack and haul timber against the clock.
Stay out of the water — or become the shark.
Prehistoric pizza service with very impatient customers.
Deck-side rallies with cannonball-sized serves.
Chase and catch glowing fireflies across a night meadow.
Saloon showdowns and quick-draw duels.
Wake the spellbooks and solve the library's puzzles.
Grow, brew and tame enchanted plants.
Dusty relics, hidden doors and a few surprises.
Channel the totems and match their magic.
Magic-powered volleyball with impossible spikes.
A spellbound trip across rooftops and foggy streets.
Board the ship and duel with wand and cutlass.
Squash, split and outsmart waves of slimes.
Rally against a dragon that hits back.
The grand showdown that closes the Magic story.
Full horror experience at standard difficulty. Not for the faint-hearted.
Same nightmare, far less mercy. For experienced squads.
The complete Vegas heist run at standard difficulty.
The opening half of the Vegas story.
The second half — bigger stakes, louder finish.
Vegas turned up. Tight timers, tougher opposition.
A short, sharp burst of zombie waves.
Twenty minutes of escalating undead pressure.
The standard survival run with mounting waves.
The full endurance run. Ammo discipline required.
Team-vs-team firefight. Most eliminations wins.
Take and hold the objective under pressure.
One life each. Every move counts.
Push the line and claim ground zone by zone.
Tactical squad deathmatch with tighter engagements.
Every elimination upgrades your loadout.
Plant or defuse. Rounds swing on seconds.
No respawns. Slow, tense, deliberate play.
New titles drop every month. Catalogue rotates so there's always something fresh to try.